The world of Sif & Buckles

Good kitty. Bad kitty. All adventure.


It started in a basement. Sif, a petite black cat with excellent ideas and zero regrets, was on the hunt for the missing treats. Her sturdy, brave-despite-himself friend Buckles was two steps behind, trying to keep everyone out of trouble. And Ferris, the gentlest lop-eared rabbit who ever read a book he shouldn't have, was about to fire up a homemade time machine. What could possibly go wrong?

Quite a lot, it turns out — and all of it cozy. Across ten picture books the little crew tumbles from a sunny home full of mischief into the age of dinosaurs, ancient Egypt where cats are gods, and the neon-lit nightlife of the 1980s, picking up one suave tuxedo cat named Fergus along the way. The big scary settings are always played for warm laughs, never real fright — the only thing your reader will lose sleep over is asking for one more page.

Written and self-published on Amazon by author Dillon Alexander, the Sif & Buckles Adventures are read-aloud comfort food for ages 3 to 8: funny, kind, full-color, and built around one tiny question with a very long answer. Where were those treats? Sif would like you to know it was absolutely, definitely not her fault.

Watch the trailer

Sixty seconds of basement mayhem.


More in the screening room

Two arcs, ten books

A throughline of one very missing bag of treats.


The Original adventures (Books 1–6) — basement mysteries, treat heists, a robot-vacuum nemesis, and the day Sif fell out a window.

The Lost in Time saga (Books 7–10) — Ferris's time machine flings the gang to dinosaurs, Egypt, and the 1980s, and brings home Fergus.

Ferris is a rabbit, not a cat — and the only inventor in the house. His dial was set to YEARS instead of DAYS, which explains everything.

A running-gag robot vacuum, a famous bird window, and a string belt make secret cameos across the series.

No real peril, ever. The rule is comedy from contrast, never caricature — and never genuine scares.

Every title opens with a dramatic gold OMG, because Sif believes anything worth saying is worth saying loudly.

Start the adventure. Open the book stack